Français! Deutsch! Big language update.
Today's a special day! We've had so many requests about more languages, and today we're updating the demo with French and German. But I can't just celebrate the update without mentioning the volunteers that made this possible. I'm immensely grateful to Christophe Pallarès (The Drifter, Thimbleweed Park, ...) and Marcel Weyers (Old Skies, Loco Motive, ...) - thank you! ❤️ Apart from this major news, the update fixes a few bugs and improves things. If you haven't played the demo yet and were...
2 days ago • 1 min readMagic crystals and fantasy medieval world
Two Realms is clearly a medieval game - rugged clothing, castles and magic crystals... Wait, what? Yes, magic crystals, because we're in the fantasy world. If you find one, definitely do not touch them. Just sayin'! When designing it, we took inspirations from all over the world - old England, Nordic culture, and even Persian themes. Can you spot the inspirations? Anyway, enjoy the Steam Medieval Fest running this week, and maybe I'll even stream some gameplay :-). Btw. if you haven't played...
5 days ago • 1 min readDemo is OUT
Hey fans, the day has come - the demo’s out! And it was worth the wait - the demo is crisp, spooky, and ready to be played. Are you ready to discover the mysterious crystal? What can you look forward to? about 30 minutes of gameplay, showing the beginning of the tragic story three main protagonists: Tobias, Juno, and the mage Thaddeus, all professionally voiced three locations, brought to life not only with amazing pixel art animations, but also by bespoke music localisations in Czech,...
22 days ago • 1 min readCrunchy pixelart news
Hello fans, here come the news from the past few weeks! You probably noticed our new coverart above - Tomáš really put his soul into this one. I believe it’s much more telling about the game itself, containing emotions of fear and anticipation, game characters, dark setting, the crystal and something sinister reaching out. Gets you interested, doesn’t it? All the game content for the demo is basically finished including professional voice over for all the characters, and we’ve been mainly...
about 2 months ago • 1 min readYear 2025 Recap
It’s been a hard, yet beautiful year. Two people, working every day on the thing they love, with the hope people will love it too. Art, story, tones, voices… all mixed together into the game soup. I’ve changed many hats during this year, I’ve learned a lot. And the enthusiasm didn’t fade away. On the contrary - it’s stronger than ever. And the reason is you - more than 300 people played a prototype of our game in three different conferences, and every single one of them loved it. This is why...
4 months ago • 1 min readWork on the demo is well underway!
Hey fans! We're working on the demo full time, in order to bring it to you crisp and flawless. I know we originally optimistically promised the demo in August, which is already past us... But, better to give you something worthy than half baked goods, I believe! This time, we're really getting closer to publishing it. To give you a glimpse of what we're doing: We've deciding to hire a voice actor for Tobias, and we're currently dealing with a few candidates. 💬When playing other adventures I...
8 months ago • 1 min readDemo approaching / New screenshots
Dear MOD42 friends & subscribers We've been hard at work on the demo we promised to bring you later this year. It will cover the beginning of the game and last around 30–60 minutes — enough for you to dive into the story and see for yourself whether we're living up to our promises: Gorgeous pixel art graphics and immersive SFX & music Interesting, atmospheric locations and characters A captivating story that pulls you in And yes… we even snuck in a few jokes! 😄 We're pushing to deliver on...
10 months ago • 1 min readSteam & Trailer / Two Realms: Whispers from the Rift
Dear MOD42 friends & subscribers I'm so excited to share this great news with you — the official announcement of our P&C adventure game Two Realms: Whispers from the Rift. After three months of work, I'm pleased to show you the announcement trailer, which will tells you a bit about the game: You'll find more screenshots at the end of this email, but now you really should wishlist the game on Steam! You know how it goes — it really helps with the algorithm. We're already cooking something more...
about 1 year ago • 1 min readWhy are we making a point and click adventure?
Why are we making a point and click adventure? The world moves fast — trends come and go, attention spans shrink, and many games prioritize quick rewards over meaningful experiences. But I am one of the players that enjoy a slow, immersive experience that draws you into another world and stays with you long after the end. At the same time, I don't have hundreds of hours to spend in these virtual worlds — I have one or two hours at a time, and as my attention is split between my real world...
about 1 year ago • 2 min read