Year 2025 Recap
It’s been a hard, yet beautiful year. Two people, working every day on the thing they love, with the hope people will love it too. Art, story, tones, voices… all mixed together into the game soup. I’ve changed many hats during this year, I’ve learned a lot. And the enthusiasm didn’t fade away. On the contrary - it’s stronger than ever. And the reason is you - more than 300 people played a prototype of our game in three different conferences, and every single one of them loved it. This is why...
29 days ago • 1 min readWork on the demo is well underway!
Hey fans! We're working on the demo full time, in order to bring it to you crisp and flawless. I know we originally optimistically promised the demo in August, which is already past us... But, better to give you something worthy than half baked goods, I believe! This time, we're really getting closer to publishing it. To give you a glimpse of what we're doing: We've deciding to hire a voice actor for Tobias, and we're currently dealing with a few candidates. 💬When playing other adventures I...
4 months ago • 1 min readDemo approaching / New screenshots
Dear MOD42 friends & subscribers We've been hard at work on the demo we promised to bring you later this year. It will cover the beginning of the game and last around 30–60 minutes — enough for you to dive into the story and see for yourself whether we're living up to our promises: Gorgeous pixel art graphics and immersive SFX & music Interesting, atmospheric locations and characters A captivating story that pulls you in And yes… we even snuck in a few jokes! 😄 We're pushing to deliver on...
6 months ago • 1 min readSteam & Trailer / Two Realms: Whispers from the Rift
Dear MOD42 friends & subscribers I'm so excited to share this great news with you — the official announcement of our P&C adventure game Two Realms: Whispers from the Rift. After three months of work, I'm pleased to show you the announcement trailer, which will tells you a bit about the game: You'll find more screenshots at the end of this email, but now you really should wishlist the game on Steam! You know how it goes — it really helps with the algorithm. We're already cooking something more...
9 months ago • 1 min readWhy are we making a point and click adventure?
Why are we making a point and click adventure? The world moves fast — trends come and go, attention spans shrink, and many games prioritize quick rewards over meaningful experiences. But I am one of the players that enjoy a slow, immersive experience that draws you into another world and stays with you long after the end. At the same time, I don't have hundreds of hours to spend in these virtual worlds — I have one or two hours at a time, and as my attention is split between my real world...
10 months ago • 2 min read